


Since World at War Treyarch has included the Zombies mode in each of its subsequent Call of Duty installments, including Black Ops and Black Ops Cold War. Tight corridors and expensive doors means you're going to have to hold off the zombies long enough to rack up the points.Prior to World at War, the Call of Duty franchise specialized in single-player narrative campaigns and competitive multiplayer shootouts. The Zombies supernatural survival mode added an entirely new aesthetic to the hardcore military shooter series, and its wave-based cooperative nature adds increased gameplay variety.

Sounds tricky but it's a hell of a lot of fun! Screenshots It's difficult! Strongly recommend playing this map with a friend, or two because it's very difficult. Without skilful use of these light sources, players will struggle to survive in the pitch black environment. Players must use their tactical light grenades carefully to illuminate the map at key positions while they rack up points to move onto the next area. To help balance the game, the weapon box and PaP have been removed. The standard pistol (five seven) regenerates every round reducing the need to knife, which isn't a bad thing either. With 8 different preset loadouts, each one comes with 3 guns, equipment, two types of grenade and a light source. Class loadouts are a great little addition too. These include the Titus shotgun from BLOPS2 with insane firepower, new grenades/dynamite with high explosive damage and time dependent doors which force you to fend off the zombies that little bit longer. Many new features Quizz over at Triple M Games spent a lot of time adding new features to the map. Standoff is the latter of the two and it's a really great addition to the community. When it comes to custom maps there are those who replicate existing Treyarch maps and then others who go their own way to create something unique.
